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Xcom 2 conceal or run and gun
Xcom 2 conceal or run and gun












xcom 2 conceal or run and gun

Enemies aren’t “activated” until someone on your team sees them. On missions that don’t have a timer, there is one important strategy we recommend. Be sure to give them weapon upgrades that increase their accuracy. As long as you keep them well-positioned, they work as both a versatile offence and a defensive shield against ambushes, all while mostly staying out of harm’s way. Have one well-versed in sniper skills, another with a mix of sniper and pistol skills (lightning hands is awesome) and frequently put both on Overwatch. They will save your bacon more than once. If you can, put ’em on a high vantage and leave them there. You can mix and match the other classes, but you should always bring at least one sniper. Among them are Sharpshooters, AKA snipers, and they are absolutely crucial to battlefield dominance. XCOM 2 offers a variety of different classes you can bring with you into the field.














Xcom 2 conceal or run and gun